UX Strategy & Art Overhaul — in-house at Scopely · Mobile
Monopoly Go
A team struggling to align and communicate — and the product showed it. Irena led a GTM clarification built on an aligned player-persona strategy, then a full art overhaul coordinated moment-to-moment with music, audio, animation, and VFX. The result: gameplay changes that built an organic UA loop through social design — validated week over week by team playtests and post-play surveys.